Well done on an impressive add on to FSX, very realistic & brings back the memories.
I've noticed that the TFR climb/dive command is calculated from instantaneous height above ground and is not predictive. This results in a/c altitude falling below the set clearance and video returns breaking through the ZCL on the E-scope. In reality, this would result in a fail/fly-up. Any chance of modifying the calculations to be predictive?
I realise that the actual algorithms for g-command are complex, and use stick position, flight vector, pitch, velocity, acceleration, range and angle to peak. However something simple would suffice.